<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>golang on Alan Blount | AI/ML Engineer at Google</title><link>http://zeroasterisk.com/tags/golang/</link><description>Recent content in golang on Alan Blount | AI/ML Engineer at Google</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Tue, 30 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="http://zeroasterisk.com/tags/golang/index.xml" rel="self" type="application/rss+xml"/><item><title>Announcing ADK for Go 2.0</title><link>http://zeroasterisk.com/2026/06/announcing-adk-for-go-2.0/</link><pubDate>Tue, 30 Jun 2026 00:00:00 +0000</pubDate><guid>http://zeroasterisk.com/2026/06/announcing-adk-for-go-2.0/</guid><description>Announcing ADK for Go 2.0 Originally published on Google Developers Blog - June 30, 2026, by Toni Klopfenstein and Sampath Kumar Maddula.
ADK for Go 2.0 introduces a brand-new graph-based workflow engine for composing complex, multi-agent Go applications, with idiomatic support for human-in-the-loop orchestration, dynamic routing, and built-in resilience — all on a unified runtime.
Why This Matters Go&amp;rsquo;s strong concurrency model pairs well with graph-based agent orchestration, and this release makes it much more natural to build production multi-agent systems in Go rather than bolting agent logic onto ad hoc goroutine pipelines.</description></item></channel></rss>